Cyber Effects - Sonars
Inspiration
Inspired by the art of Transistor and Remember me, then, evolved while part of the team behind Pixel Ripped 1989 development.
Music produced by Leonardo Borges and listen on Spotify.
Content
- A single prefab with the core particle system that spread particles towards all the 3 axis on 6 different directions, spawning subparticles upon collision;
- Some prefabs of the sub emitted particles;
- Particle system presets to speed up your workflow;
- Few Geometries;
- Some using Unity's standard particle unlit shaders;
- Textures;
- Documentation;
Compatibility
- All content compatible ONLY WITH UNITY ENGINE;
- Compatible with Unity 's URP /HDRP / SRP Pipelines (You will just have to switch the shaders to Unity' s builtin particle shaders of each pipeline);
Collection
Status | Released |
Category | Assets |
Author | Ivan Garcia Filho |
Made with | Unity |
Tags | 3D, Abstract, Colorful, Cyberpunk, Futuristic, Generator, Neon, Procedural Generation, psychedelic, Sci-fi |
Asset license | Creative Commons Attribution_NoDerivatives v4.0 International |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Purchase
Buy Now$7.50 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $7.50 USD. You will get access to the following files:
CyberEffects-Sonars.unitypackage 6.5 MB
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