Inspiration

Inspired by the art of Transistor and Remember me, then, evolved while part of the team behind Pixel Ripped 1989 development.

Music produced by Leonardo Borges and listen on Spotify.

Content

  • A single prefab with the core particle system that  spread particles towards all the 3 axis on 6 different directions, spawning subparticles upon collision;
  • Some prefabs of the sub emitted particles;
  • Particle system presets to speed up your workflow;
  • Few Geometries;
  • Some using Unity's standard particle unlit shaders;
  • Textures;
  • Documentation;

Compatibility

  • All content compatible ONLY  WITH UNITY ENGINE;
  • Compatible with Unity 's URP /HDRP / SRP Pipelines (You will just have  to switch the  shaders to Unity' s builtin particle shaders of each pipeline);

Collection

Purchase

Buy Now$7.50 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $7.50 USD. You will get access to the following files:

CyberEffects-Sonars.unitypackage 6.5 MB

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