Cyber Effects - Shield
Inspiration
Inspired by the art of Transistor and Remember me, then, evolved while part of the team behind Pixel Ripped 1989 development.
Music produced by Leonardo Borges and listen on Spotify.
Content
- A comb shaped grid sphere with the cells animated through a vertex shader for Unity;
- Many of the animation parameters accessible through the inspector window:
Compatibility
- All content compatible ONLY WITH UNITY ENGINE;
- NOT COMPATIBLE with Unity 's URP /HDRP Pipelines (not yet);
Collection
Status | Released |
Category | Assets |
Author | Ivan Garcia Filho |
Made with | Unity, Blender |
Tags | 3D, Abstract, Colorful, Cyberpunk, Futuristic, Neon, Procedural Generation, psychedelic, Sci-fi, Synthwave |
Asset license | Creative Commons Attribution_NoDerivatives v4.0 International |
Average session | A few seconds |
Languages | English |
Links | Assetstore, Grumroad, Linked-in (Ivan), Linked - In (Elvis), Twitter (Ivan), Twitter (Ivan), Facebook (Ivan), Facebook (Elvis) |
Purchase
Buy Now$7.50 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $7.50 USD. You will get access to the following files:
CyberEffects-Shield.unitypackage 743 kB
Comments
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Does the shader work with the Universal Render Pipeline?
Nope! Not yet!
And I'm not sure of the exact time I will port It to URP and HDRP.